/boogeyman Command 
Manage the Boogeyman curse system.
Availability
This command is only available when the Boogeyman has been enabled in the config.
 Enabled by default in Last Life, Limited Life and Past Life.
What is the Boogeyman?
The Boogeyman is a randomly selected player, that must kill another player during the session to cure themselves, otherwise they will be punished.
 For more information, see the Boogeyman Overview.
Information Commands 
/boogeyman list 
Shows the list of all current Boogeymen.
/boogeyman listPermissions: Operator
Spoilers
This reveals who the Boogeyman is! Use carefully when you are playing in the game as well.
/boogeyman count 
Shows the number of chosen Boogeymen without revealing who they are.
/boogeyman countPermissions: Operator
Useful for Admin Players
Perfect for admins who are also playing - you can verify Boogeymen were selected without spoiling who they are.
Managing Boogeymen 
/boogeyman chooseRandom 
Randomly selects the Boogeyman/Boogeymen from online players.
/boogeyman chooseRandomPermissions: Operator
Existing Boogeymen
This command first removes all existing Boogeymen, and then rolls new ones.
/boogeyman add 
Manually makes a player the Boogeyman.
/boogeyman add <player/s>Arguments:
- <player/s>- Target player or players
Permissions: Operator
/boogeyman remove 
Removes the Boogeyman status from a player without penalties.
/boogeyman remove <player/s>Arguments:
- <player/s>- Target player or players
Permissions: Operator
Remove vs Fail
- Remove: Simply removes status with no effects
- Fail: Punishes the player
Success and Failure 
/boogeyman cure 
Marks a Boogeyman as successfully completing their curse.
/boogeyman cure <player/s>Arguments:
- <player/s>- Target player or players
Requirements: Player must be the Boogeyman
Permissions: Operator
Automatic Curing
The mod automatically cures the Boogeyman when they kill another player directly.
 This command is for manual intervention.
/boogeyman fail 
Makes a Boogeyman fail their curse.
/boogeyman fail <player/s>Arguments:
- <player/s>- Target player or players
Permissions: Operator
Automatic Failing
The mod automatically fails the Boogeyman when the session ends without being cured.
 This command is for manual intervention.
/boogeyman selfFail 
Allows a Boogeyman to instantly fail their curse.
 Useful when someone has to leave the session early for example.
/boogeyman selfFailRequirements: You must be the Boogeyman
Permissions: None required
Related Pages 
- Boogeyman Overview - Detailed info about the Boogeyman
- Config Overview - Configure Boogeyman settings
- Claim Kill Command - For indirect kills
Notes 
Indirect Kills
If a Boogeyman kills someone with a trap or indirect method, they won't automatically be cured. They should use /claimkill to claim credit, which an admin must validate.
Config Settings
You can configure:
- Number of Boogeymen selected
- Force players to be the Boogeyman
- Prevent players from being the Boogeyman
- Kills needed to get cured
- And much more :)
Check the config files for details.
Command Permissions Summary
| Command | Permission Required | 
|---|---|
| /boogeyman list | Operator | 
| /boogeyman count | Operator | 
| /boogeyman chooseRandom | Operator | 
| /boogeyman add | Operator | 
| /boogeyman remove | Operator | 
| /boogeyman clear | Operator | 
| /boogeyman cure | Operator | 
| /boogeyman fail | Operator | 
| /boogeyman selfFail | None | 
