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/boogeyman Command

Manage the Boogeyman curse system.

Availability

This command is only available when the Boogeyman has been enabled in the config.
Enabled by default in Last Life, Limited Life and Past Life.

What is the Boogeyman?

The Boogeyman is a randomly selected player, that must kill another player during the session to cure themselves, otherwise they will be punished.
For more information, see the Boogeyman Overview.


Information Commands

/boogeyman list

Shows the list of all current Boogeymen.

/boogeyman list

Permissions: Operator

Spoilers

This reveals who the Boogeyman is! Use carefully when you are playing in the game as well.

/boogeyman count

Shows the number of chosen Boogeymen without revealing who they are.

/boogeyman count

Permissions: Operator

Useful for Admin Players

Perfect for admins who are also playing - you can verify Boogeymen were selected without spoiling who they are.


Managing Boogeymen

/boogeyman chooseRandom

Randomly selects the Boogeyman/Boogeymen from online players.

/boogeyman chooseRandom

Permissions: Operator

Existing Boogeymen

This command first removes all existing Boogeymen, and then rolls new ones.

/boogeyman add

Manually makes a player the Boogeyman.

/boogeyman add <player/s>

Arguments:

  • <player/s> - Target player or players

Permissions: Operator

/boogeyman remove

Removes the Boogeyman status from a player without penalties.

/boogeyman remove <player/s>

Arguments:

  • <player/s> - Target player or players

Permissions: Operator

Remove vs Fail

  • Remove: Simply removes status with no effects
  • Fail: Punishes the player

/boogeyman clear

Removes all Boogeymen at once.

/boogeyman clear

Permissions: Operator


Success and Failure

/boogeyman cure

Marks a Boogeyman as successfully completing their curse.

/boogeyman cure <player/s>

Arguments:

  • <player/s> - Target player or players

Requirements: Player must be the Boogeyman

Permissions: Operator

Automatic Curing

The mod automatically cures the Boogeyman when they kill another player directly.
This command is for manual intervention.

/boogeyman fail

Makes a Boogeyman fail their curse.

/boogeyman fail <player/s>

Arguments:

  • <player/s> - Target player or players

Permissions: Operator

Automatic Failing

The mod automatically fails the Boogeyman when the session ends without being cured.
This command is for manual intervention.

/boogeyman selfFail

Allows a Boogeyman to instantly fail their curse.
Useful when someone has to leave the session early for example.

/boogeyman selfFail

Requirements: You must be the Boogeyman

Permissions: None required



Notes

Indirect Kills

If a Boogeyman kills someone with a trap or indirect method, they won't automatically be cured. They should use /claimkill to claim credit, which an admin must validate.

Config Settings

You can configure:

  • Number of Boogeymen selected
  • Force players to be the Boogeyman
  • Prevent players from being the Boogeyman
  • Kills needed to get cured
  • And much more :)

Check the config files for details.


Command Permissions Summary
CommandPermission Required
/boogeyman listOperator
/boogeyman countOperator
/boogeyman chooseRandomOperator
/boogeyman addOperator
/boogeyman removeOperator
/boogeyman clearOperator
/boogeyman cureOperator
/boogeyman failOperator
/boogeyman selfFailNone

Documentation for the Life Series mod