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Limited Life

Overview

Limited Life is the fourth season of the Life Series.

At the start of each session, one player will become the Boogeyman, and will have to kill other players to get cured.

The main twist of Limited Life is that the lives system is replaced with a time-based system.

The Boogeyman

In Limited Life, the Boogeyman rules are slightly modified compared to other seasons:

  • There is only one Boogeyman per session.
  • Once there are no more Green and Yellow players, Red players can also become the boogeyman, and they get cured by killing other Reds.

Time

In Limited Life, instead of lives, players have time.

All players are given 24 hours at the beginning of the first session.

Time Colors

  • Green = 16+ hours
  • Yellow = 8+ hours
  • Red = < 8 hours (hostile)

You lose time as time passes (duh xD)

If you die, you lose 1 hour.

If you kill a person, you gain 30 minutes.

If you kill a person as the Boogeyman the time rewards / punishments for killing / dying will be doubled.

Dark green and green players are not allowed to initiate combat, unless in self defence from a Red that initiated combat against you.

Once you are Yellow, you can initiate combat on Dark Green players.

Once you become a Red, you become hostile = you can freely initiate combat on anyone.

Initiate Combat

Initiate Combat = causing any unlawful act, such as: attacking, griefing, stealing, trapping,...
Combat stops once both parties flee or once a peace agreement is reached.


Documentation for the Life Series mod