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Last Life

Overview

Last Life is the second season of the Life Series.

All players are given a random amount from 2 to 6 lives at the beginning of the first session, so Good Luck!

At the start of each session, some players will become the Boogeyman, and will have to kill other players to get cured.

Players can use the /lives command to check their current number of lives.

Players can use the /givelife <player> command to give one of their lives to another player.

Enchanting tables are blacklisted in this season - there is only one table pre-placed in the world.

Lives

All players are randomly given between 2 and 6 lives at the beginning of the first session.

Life Colors

  • Dark Green = 4+ lives
  • Green = 3 lives
  • Yellow = 2 lives
  • Red = 1 life (hostile)

Dark green, green and Yellow players are not allowed to initiate combat, unless in self defence from a Red that initiated combat against you.

Once you become a Red, you become hostile = you can freely initiate combat on anyone.

Initiate Combat

Initiate Combat = causing any unlawful act, such as: attacking, griefing, stealing, trapping,...
Combat stops once both parties flee or once a peace agreement is reached.


Documentation for the Life Series mod